My game ist still crashing 10 to 20 turns into the game so i thougt to post my spec´s:
 
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System Information
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Time of this report: 4/25/2010, 17:27:55
       Machine name: TELOMEN
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
           Language: German (Regional Setting: German)
System Manufacturer: Gigabyte Technology Co., Ltd.
       System Model: M56S-S3
               BIOS: Award Modular BIOS v6.00PG
          Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+,  MMX,  3DNow (2 CPUs), ~2.3GHz
             Memory: 2046MB RAM
          Page File: 716MB used, 3222MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode
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Display Devices
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        Card name: ATI Radeon HD 4800 Series 
     Manufacturer: ATI Technologies Inc.
        Chip type: ATI Radeon Graphics Processor (0x9442)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_9442&SUBSYS_080110B0&REV_00
   Display Memory: 1024.0 MB
     Current Mode: 1680 x 1050 (32 bit) (60Hz)
          Monitor: SyncMaster 226BW(Digital)
  Monitor Max Res: 1680,1050
      Driver Name: ati2dvag.dll
   Driver Version: 6.14.0010.6983 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 7/15/2009 04:27:52, 336896 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: Nicht zutreffend
         Mini VDD: ati2mtag.sys
    Mini VDD Date: 7/15/2009 06:20:10, 4407808 bytes
Device Identifier: {D7B71EE2-D702-11CF-4768-0B28A1C2CB35}
        Vendor ID: 0x1002
        Device ID: 0x9442
        SubSys ID: 0x080110B0
      Revision ID: 0x0000
      Revision ID: 0x0000
      Video Accel: ModeMPEG2_C ModeMPEG2_D 
 Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out) YUY2,YUY2) Frames(Prev/Fwd/Back)
YUY2,YUY2) Frames(Prev/Fwd/Back) 0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out) YUY2,YUY2) Frames(Prev/Fwd/Back)
YUY2,YUY2) Frames(Prev/Fwd/Back) 0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out) UYVY,UYVY) Frames(Prev/Fwd/Back)
UYVY,UYVY) Frames(Prev/Fwd/Back) 0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out) UYVY,UYVY) Frames(Prev/Fwd/Back)
UYVY,UYVY) Frames(Prev/Fwd/Back) 0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                   {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out) NV12,0x3231564e) Frames(Prev/Fwd/Back)
NV12,0x3231564e) Frames(Prev/Fwd/Back) 0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out) NV12,0x3231564e) Frames(Prev/Fwd/Back)
NV12,0x3231564e) Frames(Prev/Fwd/Back) 0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out) NV12,0x3231564e) Frames(Prev/Fwd/Back)
NV12,0x3231564e) Frames(Prev/Fwd/Back) 0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out) NV12,0x3231564e) Frames(Prev/Fwd/Back)
NV12,0x3231564e) Frames(Prev/Fwd/Back) 0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run