The Refined Farming and Entertainment Technologies are returning to the choose-able Civilization tree techs after chosen.
Playing as Altar. Sorry don't have saved game with issue, but link to debug.err file is under my previous post with 'Crash to desktop' heading.
It's not a bug, it's a feature. Some techs are "infinite" (or at least devs said they would do that sort of tech, so maybe it's one of them)
This may be the case with the Refined Farming Tech, I wish there would be a delineation of some type (e.g. Refined Farming I, II, III, etc.), but this doesn't make sense, nor seem to be the case for the Entertainment technology.
On further inspection, this is indeed the case with the Refined Farming tech. I still think some sort of notice to the player would be useful here.
On the Entertainment tech, I was mistaken. I had conflated the Hospitality and Entertainment techs. Both appear to be functioning correctly, so kindly disregard this bug.
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