Some random suggestions as I play through today:
1) When a unit is available at a city there is a circle icon displayed in the lower left. Clicking on it reveals an up arrow. Clicking that up arrow deploys the unit. It would be great if the entire circle became the deploy arrow (i.e. a double click anywhere in the circle deployed the unit). It can be difficult to get that up arrow clicked for us old folks (or even better, when on an airplane in turbulence using a trackpad
).

http://screencast.com/t/YWU1MmVmNz
2) I created two scouts first thing. After the first scout was created I set it to auto explore. On the next turn he hadn't moved yet so I deployed the next scout. Since it went to the same square I now have a scouts army, set to auto explore, but no body moved yet. SHouldn't auto-moves happen at the beginning of the turn?
3) On the research breakthrough screen the education breakthrough has "Improvement Unlocked: Sc..." with an ellipsis instead of being wordwrapped:
http://screencast.com/t/NTg1ZGU2NjAt
4) I got a crash when I downloaded the Jing update to do screenshots. Crash screen still says "Turn based fantasy strategy game".
5) It would be great to have hotkeys for city actions (construction, road, etc.) and for them to be displayed in the tooltip.
6) I think there's too much starting money. It lets you be lazy about what you build in your first city.