Today I've been testing a bit for fist time in weeks, and, although I'm pleasently suprised by changes made so far, I still feel I don't know what's happening in my cities. For example:
- Mi city population is growing, but I don't know why and when it'll stop growing. In Civilzation you know exactly how many food you have, how many food you produce and how many food your population consume, but here, you have to guess it.
- After researching Farming, I've tried to build a farm, but I wasn't able to do it. I remember that you need to have a Hamlet and not an Outpost to start building farms (not sure about this), but this is not shown in the game, so the user don't know why he can't build the farm.
- After creating the city, I was able to build in every direction but south. There wasn't any difference between tiles in the south and tiles in other directions, so why I cannot construct anything in those tiles?
- In some building, the info cards shows that a resource is needed (i think it's lumber), but there isn't any tooltip/text to tell you the needed resource. Icons are ok, but i think we need to know their meaning, not to guess it.