1. When you discover a pouch of gold or other item - please indicate how much gold was found.
2. Building roads apparently costs gold each turn, but does not show up in the Kingdom Report or in a pop-up. There should be an info card for roads that tells you what the benefits are (reduced movement? caravans?) as well as the construction costs (and maintenance?).
3. Pop-up card for city indicates current population greater than max population. Also, growth rate of 1/turn is inaccurate when city is at cap, as is time until next stage. The info card should indicate that the city is capped. This is handled correctly in the city details tab.
4. Kingdom report is inaccurate. Appears to be related to building construction. Although buildings do deduct cost when initially selected, they also appear to cost per turn. Just attempted a test using 1 city and 1 building (palace). 200 gp deducted initially, followed by a few turns with additional deductions, then gold report became accurate again. Then there was a large deduction when the palace was completed (500 gp). Once palace is completed, income goes to bottom line but does not appear in city report or kingdom report.

Game crashed when I hit the turn forward button, preventing me from taking the next screenshot.
However, gold was going down substantially each turn.