EDIT: Of course, I'm beaten to the punch. Researching the Wind.
I can't begin to understand the logic in companies designing computers, that are supposed to be used primarily to view documents, having such a low vertical resolution. For the most part, I find vertical resolution to be far more important than the horizontal.
Curiously, it took me awhile to narrow down exactly what an MSI Wind even was. MSI, in their infinite wisdom, has decided to name three different computers the 'Wind'. One is a small form factor, the other is an all-in-one setup, and then you have your netbook. They're all called the 'Wind'.
For everyone wondering, the MSI Wind uses the Intel® GMA950 chip. It supports Shader Model 2.0, but Shader Model 3.0 in software only. I hear the engine might not be utilizing SM 3.0, but all things aside this card is very borderline.
Intel® Graphics Media Accelerator 950 Graphics Core |
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256-bit graphics core running at 400MHz |
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Up to 10.6 GB/sec memory bandwidth with DDR2 667 system memory |
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1.6 GPixels/sec and 1.6 GTexels/sec fill rate |
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Up to 224 MB maximum video memory |
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2048x1536 at 75 Hz maximum resolution |
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Dynamic Display Modes for flat-panel, wide-screen and Digital TV support |
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Operating systems supported: Microsoft Windows* XP, Windows* XP 64bit, Media Center Edition 2004/2005, Windows 2000; Linux-compatible (Xfree86 source available) |
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High Performance 3D |
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Up to 4 pixels per clock rendering |
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Microsoft* DirectX* 9 Hardware Acceleration Features: |
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Pixel Shader 2.0 |
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Volumetric Textures |
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Shadow Maps |
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Slope Scale Depth Bias |
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Two-Sided Stencil |
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Microsoft* DirectX* 9 Vertex Shader 3.0 and Transform and Lighting supported in software through highly optimized Processor Specific Geometry Pipeline (PSGP) |
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Texture Decompression for DirectX* and OpenGL* |
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OpenGL* 1.4 support plus ARB_vertex_buffer and EXT_shadow_funcs extensions and TexEnv shader caching |
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