1) Lock the cursor in game, at least while full screen. It may not be an issue for most people, but I have a dual monitor set up, and this will play in to my next suggestion. Easiest way I can think to do this would be to set up a collision routine with the cursor and a box the size of the set resolution (check to see if the cursor is out of bounds and reposition it at the edge of bounds). There may be a better way to go about it, but I don't know of it.
2) Scrolling the Map by moving the mouse to the edge of the screen (An example would be most every RTS in existence.)
3) Being able to have keys that control the camera. Being able to pan the map via the arrow keys, or WASD, zoom in/out, and rotate would be amazing.
4) Being able to change key mapping, would also be awesome. Thanks for your time.
-Xen