- As mentioned elsewhere leftover units of conquered soverigns remain on the map; cities disappear however (should be reversed - capture cities but kill units). Better yet, have them convert to your side.
- I also got the "road bug" I saw in another post - where the game eats up a single processor (dual core system with constant >=50% load)
- Question - is the revenue/expense model working? It doesn't even look close to being stable and so I figured I'd ask before taking time to actually calculate how much my three city nation should be making/spending. I have the following an am losing around 15/turn.
- 1 Hamlet, 2 Outposts (just under 300 total population)
- Palace, 3 Inns, Water Shrine
- Level 3 Soverign
- Level 1 Scout
- Roads
Expenses due to wages = 40
Expense due to admin = 3 or so
Income = 29 or so