Memory leak after quitting
Debug Message: WARNING: Game Object Manager (Leaked Game Object) : Object Name: Garden of Kings Object Type: 9 Object ID: 20 Refs: 3
DebugMessage: WM_CLOSE message received.
Debug Message: WARNING: Forest type DeadForest01 leaked - refs: 648
Debug Message: WARNING: Forest type FallenForest01 leaked - refs: 3
Debug Message: WARNING: Environment type BarrenEnvironment leaked - refs: 648
Debug Message: WARNING: Environment type DeadEnvironment leaked - refs: 4
Debug Message: WARNING: GoodieHutType AbandonedCaravan1 leaked - refs: 4
Debug Message: WARNING: GoodieHutType BeastCarcass1 leaked - refs: 22
Debug Message: WARNING: GoodieHutType LostCrates1 leaked - refs: 20
Debug Message: WARNING: GoodieHutType LostPouch1 leaked - refs: 40
Debug Message: WARNING: GoodieHutType Spiderweb1 leaked - refs: 7
Debug Message: WARNING: GoodieHutType Artifact_Troll_Pass leaked - refs: 3
Debug Message: WARNING: GoodieHutType SwampFountain1 leaked - refs: 10
Debug Message: WARNING: GoodieHutType Camp_Swamp_Bandits leaked - refs: 2
Debug Message: WARNING: Elemental Shard Type ElementalWaterShard01 leaked - refs: 6
Debug Message: WARNING: Elemental Shard Type ElementalAirShard01 leaked - refs: 4
Debug Message: WARNING: Elemental Shard Type ElementalEarthShard01 leaked - refs: 3
Debug Message: WARNING: Elemental Shard Type ElementalFireShard01 leaked - refs: 2
DebugMessage: Shutting down sound system.
DebugMessage: Clearing sound and music handles.
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Unallocated Mem: 1404 bytes of memory from line 222 of F:\Projects\Kumquat3D\Source\AStarManager.cpp
DebugMessage: Not all memory has been freed from memory system AStar.
DebugMessage: 18252 bytes of memory still allocated.
Graphic glitch: After loading and then quitting and starting a new game, graphics from last game overlayed on new game..I think. Also turn button wouldn't work, though it would 'push'.

Also as you can see I could click on city but couldn't see it or see where I was building. Trying to reproduce.
Reproduced, messed up message below this one so here's two pastebin files from two reproductions, one after the other- both with starting and loading an old game. Have yet for it to happen again in a new game. And picture upon load and killing text..never mind Jing didnt take it..evil alt tabing thing.
http://pastebin.com/m554ed7e2
http://pastebin.com/m2375ba6d