Goodmorning all,
I was thinking about spy and diplomacy and all that, and got thinking what about black markets, under the table trades. . . What if the game had an organized crime family that extended beyond borders, and why couldn't the leader of this mob be a channeler. A channler that instead of claiming land and making cities, enters cities made by others, and organizes thier ciminal underbellies, making thier own criminal racket, demanding 'protection money', and generally being Mob-y.
I know, no chance for game 1. but I was just thinking it would be cool.
Robbie Price