The time line would potentially be a problem if the Channeler can get married and have children and the children themselves could pose a problem. I can see a way around this given Elemental’s sketchy plot but some assumptions would need to be made.
Assumptions:
- Channelers can only have one child.
- Channelers can die of old age.
- Effectiveness of a Channeler at old age X (let’s say 110) is directly proportional to the amount of essence he has.
- Channelers pass all remaining essence to their child upon death.
- Having a child siphons some of your essence until they reach adulthood.
- The child succeeds his parent as Channeler after their death becoming the new main character.
Now given these assumptions the player would have four play styles available to them from the game’s start.
A. Keep some reasonable amount of essence perhaps 1/12 of your total starting essence to largely negate the effects of age. This type of Channeler would have a vast flourishing empire, no child, and essentially not age.
B. Invest almost all your essence in building a huge empire to the point that you age normally. Getting married and having a child is now mandatory to continue the game since your Channeler will eventually die of old age. This type of Channeler would have a vast flourishing empire, a child, die of old age, and a dynasty system of succession.
C. Keep almost all your essence for yourself resulting in near immortality. This Channeler would have a small but powerful empire, no child, and be virtually immortal.
D. Invest a decent amount of essence in your empire but retain maybe 1/2 of your total essence. Then you get married and have a child. After your child is grown you have about 1/3 of your total essence left to play with. This type of Channeler has a medium sized empire, a child, and essentially does not age.
Now you could add more complexity but it really wouldn’t be necessary since every play style is well represented in this model. Don’t want children but want a large empire? No problem. Want to be extremely powerful with no children? No problem. Want a long line of decedents that have been the rulers of an empire? No problem. Want to be moderately powerful with a decent sized empire and a heir? No problem.
I would also like it if there are abilities and attributes that would be semi-randomly passed on to your child from previous generations of Channelers, that would really be awesome.