By the words, seems like there are sightly offended people just because they do it, know how it always made the games so easier for them, but don't like to admit it. I said nothing against people who do this, you guys didnt liked it because yourselves don't like to do this, exacly why I ask for discouragement of it. I used to do that for long especially when I didn't knew or wasn't experienced in the game and still I always had in mind that is wasn't the exacly way to be playing it but never had problems with myself to be doing it, since it's only a game. The difference is that I have no problem admiting it, and I know it used to make all matches to me, not only easy, but win guaratee. The game challenge? Very small and short lived with the game itself.
"Also the cheat argument is ridiculous, as for single player games it doesn't matter how other people want to play their games and calling it cheating doesn't make any sense."
It is a form of cheating. In the game you are playing against an AI, and you are using of a manner out of the gameplay to have advantages over it. Same way has using codes. Facts are different from what you want it to be. If you see that has something negative (I don't, anyone play anything has they want to) than you shouldnt be doing it.
"You can't really cheat yourself in any meaningful way."
You deny yourself how advantegous that is and that is it out of the game play? So you think it is part of the game? See my point why I say it's important to discourage that then. Cheating youself is exacly what you are doing. But it's of commom knowledge that it happens I guess, regarding this issue. Like I said, you cheat over the AI, you don't play the game against yourself.
"That said, an-always-possible-to-save option is something which I'd rather not lose for pc games, just because console games needed to use a checkpoint system in the past and it is encroaching into other pc games (or rather, console ports) doesn't mean it's a good system."
This got nothing to do with consoles. Many PC games want to simply disencourage that, and its just FPS that offer checkpoints for that. But most systems allows for saving at any time, like I cited Mount&Blade that you just can't leave without saving the match if you choose Realistic Mode. I agree strategy games need to be saved at any time, since there is more micromanaging, and the player may need to leave.
"And how I play my games is nobodies else business after all."
And why are you saying that? I think they should allow save-load, but it shouldnt even be the default system but a system apart. Same way cheats are apart of games and at least offer a option to remove the effects of that. If players want to do save-load as of interfering gameplay, there should be in the options if not a code for that, but I think you wouldn't want this way just because, even tough it's the same thing, it would affect your ego right?
"What you're asking for is to preserve the random number which is used to calculate battle results."
That too is very important. But it's the player decisions in general. Exemple: If someone choose to atack faction B, then you get into trouble by that and regret, you could just load an backup save and remove that, while the player should deal with itiby default system. But a game giving room for infint saves, the player might has well think it is for that, some games feel like they are almost telling the player to do it.
I can control myself out of that, but still I do like an incentive to don't be able at all. Still, I say it firstly because most players, while not all of them but many, would get a better experience not being encouraged to do it. After all it is the way a game is meant to be played. And by default everything should be leaded to that rout, and show that that is the rout. Like I said, why they don't put the cheat list to take money already in a section of the game UI also? So anyway, just uses it whomever wants to and is of easier access. It's of the same reason. I lost enjoyment of many games before because of it till I skiped, It's like cheat being there to me but without telling it is a cheat. It just got overlooked with time by producers but is certainly to change somehow ust like they are doing with the numbers. But is not just it still.
To cheat is also to break rules, but many games do not show rules against that, while it interferes in gameplay dramatically.