Agree with all above.
- Its dom-III style but can be done better than the bare-bones scripting possible in dominions.
BTW, in a way its also, somewhat, Kohan style, though in Kohan you could only script the AI (as a whole) and the system was less flexible.
Scripting or configuration should be made easier and persistent. Meaning you could create (or import) unit profiles and then when setting your army just choose the appropriate profiles. So you'd create something like, aggressive melee, hold line melee, skirmish melee etc. profiles.
- PBEM is required even though there may be a central server for MP. The advantage with PBEM is that its more flexible. Any group of friends can set up a game w/o dependency on network server. It also means that you won't have to be online for playing your turn.